//==============================================================================
// pine tree_anim.txt
//==============================================================================


//==============================================================================
define leaf
{
   SetSelector
   {
       VariationLogic
       set hotspot
       {
          version
          {
              Visualparticle sfx a pinetree death
          }
       }
       set hotspot
       {
          version
          {
             Visualparticle sfx a pinetree death 2
          }
       }
   }
}

//==============================================================================
define barksplash
{
   set hotspot
   {
      version
      {
        Visualparticle sfx a pinetree bark
      }
   }
}

//==============================================================================
define woodsplash
{
   set hotspot
   {
      version
      {
        Visualparticle sfx a hatchet spark 2
      }
   }
}

//==============================================================================
define dustsmall
{
   SetSelector
   {
       VariationLogic
       set hotspot
       {
          version
          {
             VisualParticle SFX A Generic Dust Small
          }
       }
       set hotspot
       {
          version
          {
             Visualparticle sfx a hatchet spark
          }
       }
   }
}

//==============================================================================
define Roots
{
   set hotspot
   {
      version
      {
//         Visual World A Tree Root
      }
   }  
}

//==============================================================================
anim Idle
{
   SetSelector
   {
      VariationLogic
      set hotspot
      {
         version
         {
            Visual World N pine A
         }
      }
      set hotspot
      {
         version
         {
            Visual World N Pine B
         }
      }
      set hotspot
      {
         version
         {
            Visual World N Pine C
         }
      }
      set hotspot
      {
         version
         {
            Visual World N Pine D
         }
      }
      set hotspot
      {
         version
         {
            Visual World N Pine Dead A
         }
      }
   }
}



//==============================================================================
anim Death
{
   SetSelector
   {
      VariationLogic
      set hotspot
      {
         version
         {
            Visual World N Pine A_falling
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.34 false TreeFalling checkVisible 
//-- end auto generated section
	    connect ATTACHPOINT woodsplash HOTSPOT
	    connect CHIN leaf HOTSPOT
         }
      }
      set hotspot
      {
         version
         {
            Visual World N Pine B_falling
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.30 false TreeFalling checkVisible 
//-- end auto generated section
	    connect ATTACHPOINT woodsplash HOTSPOT
	    connect CHIN leaf HOTSPOT
         }
      }
      set hotspot
      {
         version
         {
            Visual World N Pine C_falling
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.31 false TreeFalling checkVisible 
//-- end auto generated section
	    connect ATTACHPOINT woodsplash HOTSPOT
	    connect CHIN leaf HOTSPOT
         }
      }
      set hotspot
      {
         version
         {
            Visual World N Pine D_falling
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.32 false TreeFalling checkVisible 
//-- end auto generated section
	    connect ATTACHPOINT woodsplash HOTSPOT
	    connect CHIN leaf HOTSPOT
			}
      }
      set hotspot
      {
         version
         {
            Visual World N Pine Dead A_falling
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.56 false TreeFalling checkVisible 
//-- end auto generated section
	    connect ATTACHPOINT dustsmall HOTSPOT
	    connect CHIN barksplash HOTSPOT
         }
      }
   }
}


